Videos

Aug. 30, 2016

Arrangement Tips | Logic Pro X | Dave Earl

In this music production tutorial, Dave Earl aka SFLogicNinja shows us his favorite song arrangement tricks in Logic Pro X. He goes over how to create, name and navigate between markers in Logic. He also touches on arrangement markers and why they are different from regular markers. Dave also shows…

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Aug. 21, 2016

Music Production Workshop with MOTi

Electro House DJ and music producer Timotheus ""Timo"" Romme aka MOTi was in town for a show he was headlining, and led a music production tutorial session here at Pyramind. The free event was open to the public and allowed for questions from the audience. MOTi touched on a wide…

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Aug. 17, 2016

Mixing Tips | R&B Drums | Kontakt

Book a one-on-one online session with Will: https://bit.ly/2goMRjw In this Ableton tutorial, Pyramind instructor Will Marshall shows us how he achieves tight-sounding R&B drums associated with acts like Questlove, The Roots, Kendrick Lamar, and Haitus Kaiyote. He also goes over a useful Kontakt drum kit setup that allows you to…

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Aug. 14, 2016

Mixing Tips | iZotope Nectar | Will Marshall

Book a one-on-one online session with Will: https://bit.ly/2goMRjw In this music mixing tip, Pyramind instructor Will Marshall shows us how he uses iZotope Nectar to mix a saxophone part in an electro-funk track he is currently working on in Ableton Live. With its real-time pitch correction and harmony module, Nectar…

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Aug. 10, 2016

The Breakdown | Skytye | "I Still"

Oakland producer and current Pyramind student Skylar Bryant , aka Skytye, sat down to talk with us about his latest single - “I Still”. After a soulful performance of the track on guitar, he walks us through his songwriting philosophy, recording techniques, and workflow in Propellerhead Reason. http://www.skytyemusic.com/ Watch the…

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Aug. 7, 2016

Mode Mixing in EDM | Deadmau5 & Zedd

In this tip, Pyramind instructor Ryan Rey discusses mode mixture in EDM using several track examples by Deadmau5, Zedd and Kaskade. First, he explains how to achieve mode mixture using the C major scale. If you write a chord progression in C major, but borrow a chord from C minor,…

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Aug. 4, 2016

Elite Session with Vekked | Part 1

Book your DJ Mentor Session Today!: http://bit.ly/2ERHxU3 Scratching has evolved over the years into its own art form. Pyramind was honored to host a true master of the craft for this very special Elite Session with Vekked. Watch the video recap of our event with internationally acclaimed 5-time DMC World…

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Aug. 4, 2016

Elite Session with Vekked | Teaser

Book your DJ Mentor Session Today!: http://bit.ly/2ERHxU3 Scratching has evolved over the years into its own art form. Pyramind was honored to host a true master of the craft for this very special Elite Session with Vekked. Watch the video recap of our event with internationally acclaimed 5-time DMC World…

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July 28, 2016

Mixing Tips | Hip-Hop Snares | Ableton Live

Book a one-on-one online session with Will: https://bit.ly/2goMRjw In this video, one of Pyramind's Ableton instructors, Will Marshall gives you three snare drum processing tricks to make them punch and stand out when mixing in Ableton Live. Throughout this tip, he makes sure to bypass his processing so that you…

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July 26, 2016

Sound Design in Reason 9 | Wavetable Bass

Book a session with Caiti: https://bit.ly/2goMRjw In this tip, Reason instructor Caiti VerBrugge shows you how to create a wavetable bass using a resampling workflow. She also touches on three ways Reason 9 makes the process faster and easier. First, she creates a Thor Polysonic Synthesizer and loads up a…

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July 20, 2016

Theory & Arrangement Breakdown | Zedd - Spectrum

Sign up for our newsletter: https://www.pyramind.com Join our Discord: discord.gg/2jxEWb5 “So it’s one idea - displayed multiple times, multiple ways” Back due to popular demand, Pyramind’s Chief Academic Officer Matt Donner gives us another music theory breakdown. This time, he runs us through the songwriting & arranging techniques used in…

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July 13, 2016

Let's Talk About Drums

Pyramind instructor Dan Blum discusses drums and the role they play in all genres of music. When it comes to production and arranging, you may have heard some common truisms about drums - they provide rhythm, they help keep time, etc. Dan uses multiple songs as examples to point out…

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July 5, 2016

An Evening with Keith McMillen | Thavius Beck

Producer, rapper, and seasoned electronic musician, Thavius Beck, gave us in an in depth look into how he is using the K-mix to produce original music and perform on tour. He live sequenced a beat while sampling opera singer Hilary Whitmore on the fly, and was able to use multiple…

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July 5, 2016

An Evening with Keith McMillen Instruments

An Evening with Keith McMillen Instruments featuring Thavius Beck was held at Pyramind in April 2016. The free event was open to the public and included an open house sneak peak at Keith’s latest instruments - the K-Board Pro 4, BopPad, and the K-Mix. We set up the instruments in…

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July 1, 2016

MindShare | PullString | Part III

“It’s so much about the network - whether it’s a direct mentorship or not - it’s about building relationships and trust.” Kevin Dusablon, PullString Kevin talks about the impact of mentorship, and how his mentor Franklin Clary transformed his audio career. He also talks about how fortunate he was to…

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July 1, 2016

MindShare | SubPac | Part III

Book a one-on-one online session with Ryan Origin: https://bit.ly/2goMRjw SubPac’s Ryan Origin talks about how much SubPac adds to the VR experience. When another sense - touch, in this case - is added to the VR experience, your level of engagement increases because things are behaving as you would expect.…

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July 1, 2016

MindShare | Anki | Part III

“We are building the entire space in which you are existing in when you’re playing this game” Ashley Coull, Anki Ashley Coull, Audio Coordinator at Anki, talks about how integral audio is when it comes to robotics. Robotics without audio becomes mundane. With the Overdrive, Anki uses sound to try…

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June 29, 2016

MindShare | SubPac | Part II

SubPac’s Sean Leonard talks about how the SubPac technology is being applied in the medical industry. Heart doctors have actually been able to use the SubPac to diagnose different types of heart disease. A contact microphone is used to feed the audio signal from the heart into the SubPac, so…

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June 29, 2016

MindShare | Anki | Part II

Anki’s Brian Min discusses how important audio is in relation to his company’s technology platform. In his experience, audio has always been about 5% of development - but at Anki, audio is extremely important - driving a much larger percentage of development initiatives at the company. As part of our…

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June 29, 2016

MindShare | PullString | Part II

PullString’s Kevin Dusablon talks about how he envisions the company's products being combined with AR and VR. He wants to see game characters talking back to players on all platforms, and thinks this would be especially useful in VR gaming. By talking to characters, you are connecting to the IP…

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June 28, 2016

MindShare | SubPac | Part I

“VR is silly without a physical impulse - it feels “other” SubPac’s Sean Leonard talks about how feeling the sonic experience while playing a VR game enhances the experience. Ryan Origin talks about how the SubPac brings a third sense - touch - into the VR experience. As part of…

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June 28, 2016

MindShare | Anki | Part I

Ashley Coull, Audio Coordinator at Anki, talks about hardware being a roadmap for their development timeline. Audio Director Brian Min talks about time constraints, battery limitations, and other hurdles they face when improving their products. As part of our ongoing Mindshare series of events, Pyramind hosted an evening of groundbreaking…

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June 28, 2016

MindShare | PullString | Part I

Kevin Dusablon, Audio Director at PullString, explains PullString’s initial vision as a company and the inspiration behind it. He talks about his favorite IP, as well as the influence of bots and personality in the industry. As part of our ongoing Mindshare series of events, Pyramind hosted an evening of…

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June 23, 2016

Game Audio | Footstep Implementation | FMOD & Wwise

In this tip, game audio instructor Eric Kuehnl walks us through creating a complex footstep event in both FMOD and Wwise, and implementing the sound into Unreal Engine 4. He uses sounds that were recorded here at Pyramind - keys jingling, cloth rubbing, and footsteps that were recorded using our…

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